Tagged: economics

Music royalties are not the answer in the digital age

((If you’re tagged in this note on Facebook, it’s because I value your opinion and am interested to hear what you have to say. Or because I’m pretending to value your opinion and would be interested in proving you wrong. ;) Either way, you may want to read the first post to get up to speed, if the topic interests you.))

I recently wrote about Billy Bragg’s op-ed piece in the NYT, claiming that musicians deserve a cut of the profits from Bebo’s sale to AOL. I lamented the sense of entitlement his position displayed.

I take that back. I don’t think it’s really entitlement. I think it’s habit, well-intentioned but misguided old patterns of thinking.

In the comments of the ongoing debate that’s sprung to life on Joe Weisenthal’s blog post, Billy writes:

And for the record Blaise, I also view the technology as a blessing rather than a curse – it has the potential to allow more artists to make a living than before.

I’m just concerned that there are enough safeguards in place to ensure that we are able to earn a living – that we don’t go from the old feudal arrangements with the record companies to a new shiny kind of feudalism on the internet.

I responded thusly:

I’m glad to hear you view the technology as a positive opportunity. I think where we differ is in our expectations. I’ve become more and more involved in the free / open source software community where users of the software have the freedom to redistribute software as they please, for a fee or not, and software is often available at no cost. Programmers still make money through the economics of abundance that Mike talks about, through monetizing the scarce goods (i.e. their time for custom software development, support services, brand name reliability like Red Hat GNU/Linux, etc).

It seems to me as if you are arguing that these royalties should exist because that’s what you’re familiar with. That’s how musicians have monetized their music over the last few decades. It seems as if you’ve worked backwards from a conclusion that royalties are the answer.

How are musicians to make money in a digital environment? Well, how did we do it with another huge technology challenge – radio… With royalties! Therefore, digital music needs fair royalties. And thus, the bebo’s were ripped off because they didn’t get their royalties.

That thinking has blinded you to the fact that they made a fair deal (they traded royalties for hosting and exposure) of which the terms haven’t changed, and I think it’s also why you refuse to turn the tables and allow your logic to work in reverse (in terms of musicians compensating Bebo for any of their success).

I reject the idea that royalties are the answer to digital technology. With traditional radio, being a broadcaster is analogous to owning a printing press. Owners of printing presses and radio stations were a small minority of the population, and distribution is on a large scale.

On the Internet, anyone can be a broadcaster or a distributor. And it can happen on a large (e.g. Bebo) or small (e.g. blog) scale. To take the thinking about royalties and copyrights that was developed to manage a few large publishers and mass distributors, and now attempt to regulate everyone in the same way just won’t work. Now, everyone can be a distributor. Enforcing regulation on digital technology is impossible and, more importantly, the benefits aren’t worth the drawbacks.

I’m young and inexperienced, so maybe I’m wrong. But I think the challenge to people who’ve been in the industry for a while is to understand that embracing this new technology can’t simply be a matter of adapting old concepts, like royalties, to the digital world. Digital technology is different in a fundamental way. So, too, does our approach as musicians need to be fundamentally different.

Billy is still dead wrong in too many ways to count on the initial issue he rose. In the case of Bebo, the rights holders made a deal of which none of terms changed with the sale, in the same way that the deal wouldn’t change if an artist got a record deal. Applying royalties retroactively, against the terms of an initial agreement, is flat out stupid and unethical. And denying rights holders the ability to make such an agreement, and therefore sites like MySpace and Bebo to exist (where you don’t need to be selected to be heard), would be unwise.

I think Billy is well-intentioned, but too used to old ways of doing business. What needs to be “safeguarded”? It seems that he fears exploitation in a digital world. If you embrace the economics of abundance, the distribution of your digital goods isn’t exploitation. It’s promotion, advertising for your scarce goods. If you don’t embrace that thinking, how can you even survive in a digital world? 98% percent of music acquired online is through file sharing networks. (Update: If… you believe the CRIA)

Embracing the economics of abundance means recognizing your abundant goods and leveraging them to add value to your scarce goods, rather than attempting to limit the abundant goods with artificial scarcity. The refrain is as follows: There is an inverse relationship between price and supply; as supply increases, price decreases, therefore as supply approaches infinity, price approaches zero. Digital goods are infinitely abundant insofar as they’re digital. But price and value are two separate things; price is a subset of value (monetary value). Since digital goods are abundant, they can be spread easily to add value to scarce goods (which can command a higher price). WIth respect to music, digital audio files are the abundant goods which can be used to add value to scarce goods such as embodied recordings (e.g. CDs), concert tickets, t-shirts, or a musician’s time (e.g. session work). (Credit: Techdirt)

I believe royalty-based systems are ill suited for the digital age. Royalties weren’t meant to be applied to everybody, yet anyone can be a distributor or a broadcaster in the digital world. The answer to monetising music in the face of digital technology lies in embracing the new digital nature of music through the economics of abundance, rather than attemping to create artificial scarcity.

What do you think?

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Billy Bragg: when songwriters develop a sense of entitlement

In a Saturday op-ed in the NY Times (via Techdirt), Billy Bragg argues that musicians deserve royalties for the use of their music on the web. Bebo, a social networking site which rivals Facebook and MySpace in popularity in the UK, was recently sold to AOL for $850 million. Bragg thinks musicians deserve a cut.

Problem is, that doesn’t make any sense. At all.

The main and obvious problem is that, with websites like Bebo and MySpace and Facebook, artists upload their own music to the website. If they don’t like the terms, they don’t need to participate.

These websites don’t pay musicians, but they offer them a platform. Bebo offers its services at no cost and, in exchange, musicians allow their music to be used at no cost. Obviously, many musicians are grateful for the free promotion these websites offer (e.g. no hosting or bandwidth costs). But, there are alternatives. Last.fm, for example, is now paying royalties to artists, though they function more like a radio station than a MySpace.

What bugs me about Bragg’s comments though is his sense of entitlement. It comes through in the article, and it comes through in the discussion about it.

The claim that sites such as MySpace and Bebo are doing us a favor by promoting our work is disingenuous. Radio stations also promote our work, but they pay us a royalty that recognizes our contribution to their business. Why should that not apply to the Internet, too?

For one, no artist needs to upload their songs to such a website if they don’t like the terms and conditions. Second, while I don’t have a problem with a website paying royalties to artists (e.g. Last.fm), why is it necessary? Artists have a choice to use these sites or not. MySpace would not exist if it had to pay royalties to anyone who uploaded their music; it would be a fundamentally different thing, more like a radio station than a platform for artists. Bebo and MySpace provide a different service that radio stations do because you don’t need to be selected to be heard. I mean, they’re functioning more like a web hosting service than a radio station. But the point is, artists have the option of seeking royalties through services like Last.fm or seeking exposure through Bebo (or both), why force one of these options out of existence? Clearly, artists and fans alike have found such services to be useful.

More importantly, I think it would be entirely impractical to try and apply the royalty systems that worked for radio to the Internet. The fundamental difference is that it’s pretty easy to identify radio broadcasters, but the distributed nature of the Internet would make it impossible to police such a thing. Plus, there are so many different ways in which content could be distributed. If every webcast were subject to the same type of terms and conditions that large commercial radio stations are, Internet radio would be stiffled. What about blogs? What about derivative uses of a song? Even if there were technical measures to attempt to police the Internet, I would argue that enforcing that sort of thing would do more harm than good. The Internet is fundamentally different because anyone can be a broadcaster, whereas broadcasting terrestrial radio is more analogous to owning a printing press.

Billy Bragg seems to embody a sense of entitlement in the music business that just gets on my nerves. We would never apply his thinking to other businesses.

If I am guilty of thinking in an old way, then its because I believe that businesses which use my music to generate revenue for themselves should pay me a royalty for doing so. [from a comment on Joseph Weisenthal's blog post]

This sounds like my discussion with John about whether or not artists deserve money from the sale of digital audio players. It’s really easy to come up with examples why this idea is wrong.

Does Rogers’ owe Google money because Google’s services make Rogers’ ISP offering more valuable? Does Google owe Rogers money because it generates ad revenue from users that connect through Rogers? Do home decor businesses owe construction companies for building the houses they decorate? Does Slash owe Gibson for making money by playing a Les Paul guitar? Do I owe Lenovo when I make money developing websites using my Thinkpad? Do students owe their teachers when they put into practice ideas they learned in school to make a living?

It’s easy to see how this gets ridiculous very quickly. Why do we tolerate such thinking for music?

Furthermore, Billy Bragg himself admits in the comments what the real value of radio airplay was for him, even though he doesn’t seem to realize it.

Sure I started out doing shows and then made a record. But until that record was on the radio, I couldn’t get gigs outside of my area. The record legitimised me in a way that passing out cassette tapes never did. Promoters and media around the UK started taking me seriously and, more importantly, people in the US heard me and invited me over to tour.

The promotional value is the real value in such broadcasting. That’s what Bebo is offering artists in exchange for uploading their music.

Is the contradiction glaringly obvious enough yet? Businesses that make money from Billy’s music owe him money, yet when Billy makes money from other people’s businesses (such as the radio stations that promote him), they… also owe him money. When asked this question directly, he confirms his contradictory thinking.

Should I pay Bebo for the privilege of being on their site? I don’t think so. I never had to pay record shops – remember them? – for the privilege of being in their racks. They stocked my record so people would come into their shop. Same reason why Bebo hosts music.

One second Bebo is like a radio station, now they’re like a record shop? Do record shops pay royalties to artists? Why is it that Bebo apparently owes musicians when it profits from their music, but musicians apparently don’t owe Bebo when they profit from the site?

It’s child’s play to point out the holes in his article and his comments. I commend him for starting the debate and discussion, and for participating in it, but his ideas seem to me representative the industry’s denial over the death of their traditional business models.

Personally, I’ve decided to forgo the royalty thing entirely for my music. The sooner this sense of entitlement dies out, the better…

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Why free culture?

The other day, I wrote a (ridiculously long) post announcing my commitment to free culture, and more specifically, to free music. I didn’t expect anyone to read the entire thing, but my friend, John, not only read it but also responded to it on Facebook. I’m not sure what his privacy settings are like on that note, so as I reply I will quote him often.

John, I really appreciate your response. I didn’t interpret as “pompous” in any way, and I hope the same will be true for my response. ;) I really appreciate the opportunity to hammer out these points in more detail, the opportunity to have a real discussion and debate about them. It’s nice to be able to address these questions in a conversation rather than just on my own.

(0) Statement of Intent

My original post was largely addressed to people already familiar with the free software movement. Long as it was, I assumed for the most part that readers would already accept the idea of free software and argued for extending those freedoms to cultural works. I’ll try to reply to John’s concerns now, along with a few other commons concerns, without assuming such prerequisite knowledge.

Still, this is part of an on-going conversation and is not intended to be complete. I hope to develop a more complete and concise summary on my wiki over time.

Index

(NOTE: these links might not work on Facebook)

  1. Freedom — the ethical argument
    1. The Four Freedoms
    2. A Moral Imperative
  2. Economics
    1. Definitions
    2. Approaching zero
    3. The Economics of Abundance
    4. Let’s talk about music
      1. Selling music recordings
      2. Live Performances
      3. Session Work
      4. Other Merchandise
      5. Kevin Fox – an example
  3. Other
    1. Communism
    2. Exploitation
      1. The T-Shirt Example
    3. Nine Inch Nails — Ghosts
    4. Making a direct profit from your product
    5. Digital Audio Players
    6. Shakespeare
  4. Conclusion

(1) Freedom — the ethical argument

(1.i) The Four Freedoms

The Definition of Free Cultural Works describes the four freedoms as follows:

  • the freedom to use the work and enjoy the benefits of using it [freedom 0]
  • the freedom to study the work and to apply knowledge acquired from it [freedom 1]
  • the freedom to make and redistribute copies, in whole or in part, of the information or expression [freedom 2]
  • the freedom to make changes and improvements, and to distribute derivative works [freedom 3]

This is generalized from the free software definition.

(1.i.0) Freedom 0: the freedom to use

This is the most fundamental freedom, to use a work that you posses. For software, this means “the freedom to run the program for any purpose.” For music, this means the freedom to listen to that music.

Digital Restrictions Management (DRM) is a huge attack on this freedom. With music, for example, you are unable to listen to music as you please if DRM dictates which devices or which software is permitted to playback your files, or even how many times or how often you can listen to them. Even though all DRM is circumventable, some countries (like the United States) legally forbid you to do so. Anti-circumvention measures mean that no one has any fair use rights, because DRM technology is law.

John hasn’t directly expressed any troubles with this freedom. This, I think, is the easiest one to accept. However, simple as it is, it’s often not respected. DRM is a technical measure that attacks this freedom, and legal barriers exist in the gray areas such as making multiple copies of a copyrighted item for personal use (e.g. backup, use on multiple devices, etc.). Fair dealing provisions in copyright law may be able to protect this freedom, but most large proponents of copyright law are also large opponents of fair use (e.g. RIAA/CRIA).

(1.i.1) Freedom 1: the freedom to study

For software, this is extremely relevant, described as “the freedom to study how the program works, and adapt it to your needs” (from the Free Software Definition). This includes access to the source code. In the Definition of Free Cultural Works, “the license may not, for example, restrict ‘reverse engineering’.” This is the freedom to open the hood of your car and make modifications.

For cultural works, the part of this freedom which may be more relevant is the freedom to “apply knowledge” acquired from studying the work. I’m not quite sure exactly what this means yet, but it seems reasonable. If there are objections, we can research and discuss further.

(( I do plan to release the “source” for my music (ie. multi-tracks), I think, even though it’s not required by the CC BY-SA license. The Barenaked Ladies did this for a few of their tracks when they were encouraging fan remixes. I think it’s a cool idea. ))

(1.i.2) Freedom 2: the freedom to make and redistribute copies

First, and perhaps this is the root of many of the rest of my questions, I continue to take issue with the freedom to redistribute software, music or any other such item at no cost. Thus I take issue with Myers’ point that he takes as self-evident [about] freedom of distribution[.] I believe that this promotes a kind of Randian piracy of creative effort. [- John]

This is fundamental. If you consider physical goods, there are no limitations on redistribution. If you buy something, it’s yours and you are free to do with it what you please, which includes sharing it with a friend, reselling it or giving it away. We don’t have this freedom with digital goods, such as software or music. The reason, I would argue, is that with digital goods, one needs not relinquish their own copy to share it with a friend. It’s actually copying, not transferring ownership.

But, what’s wrong with that?

I think digital technology is a blessing and not a curse. This is an advantage of digital technology. Sure, it will shake up business models that are based on scarcity if goods are no longer scarce, but businesses come and go with technology. We shouldn’t limit the usefulness of technology in order to protect out-dated business models. That sort of protectionism prohibits progress and does not have the best interests of society in mind. We don’t need to prop up the buggy-makers just because automobiles are making them obsolete.

It’s a strange idea for things to be owned by their creators rather than their owners. Imagine what implications that would have on all your possessions, none of which would actually be yours anymore.

John, correct me if I’m wrong, but I think your problem here is with the economic implications of such a freedom. I would argue that the economic considerations are secondary to the ethical ones, and that there are economic models that work.

Let’s look at the ethical side. Benjamin Mako Hill quotes Eben Moglen when addressing the issue:

The great moral question of the twenty-first century is: If all knowledge, all culture, all art, all useful information, can be costlessly given to everyone at the same price that it is given to anyone — if everyone can have everything, everywhere, all the time, why is it ever moral to exclude anyone from anything?

If you could make lamb chops in endless numbers by the mere pressing of a button, there would be no moral argument for hunger ever, anywhere.

I see no system of moral philosophy generated by the economy of the past that could evolve a principle to explain the moral legitimacy of denial in the presence of infinite profusion.

Mako Hill continues,

With all its warts, copyright was a system that filled an important role at a particular time and in the context of particular technological and social systems around the production and and consumption of a particular intellectual good: eighteenth century printed books.

The only reason freedom two was ever restricted was that, in a certain specific context, it made some sense to do so. In that context, the average person couldn’t practically redistribute works anyways; few people owned a printing press. Now that anyone can be a distributor, the freedom is much more important and the trade-off of restricting it as an economic incentive for creation is no longer a fair one.

What about before copyright? How would works of Aristotle had been preserved if scribes needed to worry about licensing copies? How would such ideas spread and give rise to academic and intellectual debate? The advantage of the natural and free flow of ideas vastly outweighs any perceived advantages of giving creators an artificial monopoly over their works. The freedom to share something with your neighbour is more important than the creators ability to become rich. Plus, with the proper economic perspective, allowing the exercise of this freedom can help you make money.

I’m going to leave this as rather abstract and philosophical for now, but we can get into specific practical examples of the exercise of this freedom as the conversation continues.

As an auxiliary argument, there is absolutely no way that people will stop making use of technology that is so useful. The RIAA will never stamp out Napster spin-offs. DRM will never work, it is defective by design and unbelievably flawed in such basic technical ways. To believe that something infinite (a digital good) and in demand can be made truly scarce is foolish.

(1.i.3) Freedom 3: derivatives

If you accept freedom two, I think freedom three follows fairly easily. If permitted to distribute verbatim copies, why not permit the propagation of improvements or spin-offs as well? I addressed many of the main concerns in my original post. In short, derivatives can include modifications (a musical remixes, changes to the software code) or other uses as well (e.g. syncing music and video, like the way my high school Student Council used music in our videos). The derivatives are one of the most important parts of free culture, since it’s only natural for us to reuse and build on existing ideas.

I won’t go into depth here.

(1.ii) A Moral Imperative

I think a system in which the creator of something we legimately call a “tool” such as software, as it is explicitly called by many proponents of free software, should be able to directly monetize this tool but not be forced to offer it for free with no personal gain on the basis of some social moral. [- John]

But Rob Myers writes,

Free Culture is an ethical matter. As with Free Software, economic concerns are secondary… the economic harm [free culture] may cause for current business models is both acceptable as a moral consequence and can be offset by business models that are already being proven.

If you accept the ethical arguments, but hold economic concerns above them, that is a straightforward — and, I believe, misguided — example of the ends justifying the means. The ability to make a profit from one’s work is a good ends, as is encouraging the production of cultural works, but if the means involves violating people’s freedom, it’s unethical. Furthermore, it’s based on misguided thinking because cultural works can and will be produced, and profit can and will be made, without implementing a means that disrespects freedom. (That’s demonstrated by history, by current examples and by the economic arguments.)

To limit any of the above freedoms is unwise, unnecessary and unethical.

(2) Economics

(2.i) Definitions

Price
the amount of money needed to purchase something; a product’s monetary value.
Value
The property or aggregate properties of a thing by which it is rendered useful or desirable, or the degree of such property or sum of properties; worth; excellence; utility; importance. [1913 Webster]

(2.ii) Approaching zero

I read Techdirt a lot, which you can tell if you ever click through my links. Mike Masnick from Techdirt writes extensively about the economics of abundance.

We usually think of the economics of scarcity — the allocation of scarce resources based on supply and demand. Economic models based on scarcity break down when the supply is abundant. There is an inverse relationship between price and supply; as supply increases, price decreases (assuming constant demand). Thus, as supply approaches infinity, price approaches zero. Digital goods are infinitely abundant, therefore it’s natural and inevitable that their price will approach zero in a competitive market.

Note that value and price are two separate things. Value, as defined above, is much more than price; price is merely a subset of value — monetary value.

Mike Masnick writes,

[Price and value] are not the same. Value drives demand — but price is set by the intersection of demand and supply. If supply is abundant, it’s not going to matter how valuable your product is, price will get pushed towards zero.

We can see the price of digital audio files approach zero, the price of news articles approaching zero, etc. Free (as in price) music does not conflict with the free (as in freedom) market, basic economics still applies to infinite goods.

(2.iii) The Economics of Abundance

Many people think that economic models break down when a zero enters the equation. (“You can’t compete with free [as in price]” or “giving your content away isn’t rational”, etc.) The economics of abundance teach us how to make more economic sense of zero. Business models based on the economics of abundance recognize abundant goods and use them to add value (especially monetary value) to scarce goods. Basic supply and demand still applies to scarce goods, but abundant goods can be leveraged to increase that demand.

Kevin Kelly writes about eight “generatives” (things which can’t be copied) that are “better than free [as in price]:” immediacy, personalization, interpretation, authenticity, accessibility, embodiment, patronage, findability. You can find examples by clicking through the links or reading some of my posts on generatives. His suggestions aren’t exhaustive, but they’re a good starting point. (And yes, the word “generative” is silly.)

The economics of abundance is about monetizing the complements, or, more specifically, monetizing the scarce complements. In recognizing abundance when you posses it, you can capitalize on it, for example, as a promotional tool for your scarce goods.

The alternative is artificial scarcity, to pretend that your abundant goods are scarce and attempt to artificially inhibit supply. DRM is an example of this. This usually tramples on people’s freedoms and neglects much of the value of the goods you posses (i.e. their digital value). Also, it usually fails. How has DRM worked for the music industry?

(2.iv) Let’s talk about music

The language is very ambiguous here, so I’m going to be careful with my terms.

Music — an ordering of sounds, possibly words — has immense intrinsic value. Music is valued in and of itself. Music in this sense (e.g. a song, a composition) is also scarce. In order to get a new song, someone must write it. Though, a composition is not scarce in the same sense that physical goods are scarce because it is an idea and ideas are naturally free-flowing; when someone hears a tune, they might possess it without taking it away from someone else. From an economic perspective, however, a composition is scarce.

Digital audio files — a format of musical recordings — are infinite because they are digital. Whenever I say “music is an infinite good,” the “good” I am referring to is that digital musical recording, not the composition (i.e. the idea) itself.

Also, digital audio files are infinite, but CDs are scarce insofar as they’re physical. Thus, “music” can refer to either the composition (e.g. a song), a digital recording (e.g. an OGG file) or an embodied recording (e.g. CD). I’ll try to be clear.

Music is extremely valuable, though copies of digital audio files are easily made and therefore not as valuable, especially in a monetary sense (i.e. price). As an infinite good, it is natural and inevitable that the price of musical recordings will approach zero. This does not mean that artists can’t sell music recordings. This does mean that artists will want to sell other things alongside their recordings.

(2.iv.a) Selling music recordings

As an independent BY-SA artist, I still expect to make a significant amount of money from selling my music recordings (whenever I have something to sell). Recent examples have shown that people will still buy music they like when it’s available at no cost. People still paid for Radiohead’s In Rainbows despite the fact they could get it at no cost and people still paid for Nine Inch Nail’s Ghosts despite the fact that it was available on file sharing networks at no cost. People will still support the artists they like with their wallets (in generative-speak, this is patronage).

In both cases, artists added value to their offerings to encourage fans to pay. Radiohead offered the deluxe box set (generative-speak: embodiment), and Nine Inch Nails offered several packages which included added value (high quality audio files, artwork, CDs, DVDs, signed packages, etc.).

A CD is also a physical good and is therefore scarce. Most artists make money from selling CDs at concerts, especially independent artists. The more popular an artist becomes, the higher the demand for their CDs. In Rainbows has been selling on disc despite the fact that it is widely available online.

(2.iv.b) Live performances

For me, live performances have been my main source of (musical) income over the past year. This “product” is the least copyable of all. Even if all your music, all your artwork and t-shirt designs are released under free (as in freedom) licenses, no one can reuse your person in a live performance. Concert tickets are an important complement to music.

Songwriters who aren’t performers obviously wouldn’t be able to take advantage of this though.

(2.iv.c) Session work

Most of my musical activity in the last year has been on violin, partially because my band is dead (that’s another story), partially because I’m in demand as a violinist. There aren’t many violinists who are also folk/rock/songwriter savvy and I’ve been trying to leverage my skills recently by playing with other artists. This overlaps with live performances, but I can (and hope to) also offer my services on violin for work in a recording studio.

(2.iv.d) Other Merchandise

Bands make a surprising amount of money from other merchandise, such as t-shirts and posters. I don’t think it’s an epicycle (which John had mentioned) because a) it’s already an important part of life as an independent artist, and b) it’s in addition to (not in place of) selling music.

The point here is more of a “make sure you sell the other stuff too” if you’re music is widely available at no cost. This certainly applies to free culture artists, but also to musicians in general since all popular music tends to be available at no cost online.

(2.iv.e) Kevin Fox – an example

Kevin Fox is one of my musical heroes. He’s a singer/songwriter, guitarist and cellist. As a cellist in the music business, he’s in high demand. He’s played on some of Robyn’s recordings (as session work) and I spotted him in a recent Jann Arden music video. I’ve seem him play in the Andy Kim band (“Sugar, Sugar”) and he’s been the musical director for Shaye. His main product is himself.

For me, I hope to have a similar component to my music career as a violinist and multi-instrumentalist.

Also, as a side note, he makes money from making music, not from music that he’s already made. In what other careers does one make money from work they’ve done in the past? Usually, people make money from working. I don’t think it’s a tragedy if musicians do the same thing.

(3) Other

(3.i) Communism

John often brings up communism when talking about free software/culture, though often with some disclaimers about it being a bit of a tangent, but I thought I’d take a second to address the issue.

I don’t understand how free software or free culture is at all communist.

The systems of copyright and patents impose government sanctioned and enforced monopolies on ideas. Free software and free culture involves less government control, more free market, more personal freedom and allows for more freedom of expression.

Moreover, free software benefits many corporations. Companies like Google and Facebook wouldn’t exist without free software, they wouldn’t have had the ability to rapidly scale their software without licensing fees (freedom two) or adapt it to their particular needs (freedom one).

Just because free software/culture encourages collaboration and a sense of community doesn’t mean that it’s communist.

(3.ii) Exploitation

John’s uneasiness about freedom two seems to be largely based on a concern that creators will be exploited if they don’t have copyright laws to protect them. I believe this is a common myth that ought to be debunked.

First of all, copyright doesn’t prevent exploitation. I would argue that, in its current state, it encourages in many ways. How many musicians actually own the rights to their music (example), authors to their books? Copyright laws don’t necessarily protect the “rights” of creators if those rights are assigned to corporations. How many times have you heard about musicians in dispute with their labels? There are authors who can’t sell or distribute their own novels anymore because of publishing deals, even if the publisher refuses to print and sell more copies after they cease to become available. I’ve met musicians who aren’t allowed to sell me their own CDs because of their record deals. Copyright laws encourage the exploitation of artists by corporations.

Secondly, the purpose of copyright was not to prevent exploitation. The purpose of copyright was to promote the progress of science and useful arts (in the words used in the American Constitution, for example). Copyright doesn’t grant creators artificial monopolies to “protect their rights” or because they “deserve” such monopolies, but only because such monopolies were believed to be potentially useful, in so far as they promoted the creation of more works by offering a financial incentive.

Society traded away its rights in exchange for more cultural works. The deal may have been fair a few centuries ago, when the average person would hardly be able to exercise freedom two, but copyright laws are ill-suited for the digital age when we exercise such a freedom constantly.

(3.ii.a) The T-Shirt Example

Let’s say I decide to sell t-shirts (humour me, I’m not exactly that far yet, lol).

Take your example of monetizing music through t-shirts or other paraphenalia. Under the fullest extent of such a free licensing system, is not the artwork on the t-shirts also free for commercialization, and if not, why is it exempt. [- John]

I would release any artwork under a CC BY-SA license as well.

If it is free for commercialization, isn’t the person to benefit the most from the production of the t-shirts going to be the company that can produce and distribute them in the cheapest way, which could be, for example, the GAP rather than Blaise’s private records. [- John]

First of all, that’s a very narrow view of benefit. It only considers short-term financial benefit. Sure, there could be a lot of potential for short-term benefit for other companies, but the long-term benefit of all the advertising and publicity that sort of thing would generate can’t be neglected. If people are buying and wearing my t-shirts faster than I can make them, if the demand is strong enough that some big company wants to start selling and distributing them, by all means. They are entitled to make a profit from their work, and yes, it would compete with one of my side products, but it would serve to supplement and support my main product — me, the musician. T-shirts and other such merchandise may be a great source of supplementary income, but that merchandise has indirect value insofar as it acts as a promotional tool for other scarce goods, such as concert tickets or CDs.

That’s just focusing on freedom two. What if the GAP exercised freedom three? What if they took my shirt and modified it to make it “better” and started selling the modified version? That’s why I use copyleft licenses — the GNU GPL for software and now a CC BY-SA License for cultural works. Any derivatives or redistributed copies are required to maintain the same freedoms. If someone improved on my design, I would be free to sell the improved design on my own as well.

Also, there are ways to be competitive. Even though there’s value to others selling my shirts, I’d make more money if I sold them myself. Other people can’t create autographed shirts, for example. If the shirts are so popular that some major corporation is distributing them, that would presumably make an autographed copy that much more valuable. In generative-speak, that’s authenticity.

Many people buy band merchandise at concerts. If I’m selling my own “Blaise’s private records” t-shirts at my concerts, that’s an advantage I have over third-party competition. In generative-speak, that’s immediacy.

Patronage is also important. Kevin Kelly writes,

It is my belief that audiences WANT to pay creators. Fans like to reward artists, musicians, authors and the like with the tokens of their appreciation, because it allows them to connect. But they will only pay if it is very easy to do, a reasonable amount, and they feel certain the money will directly benefit the creators.

Radiohead is the high-profile recent example here. But, as this relates to my t-shirts example, if I make my t-shirts available at a reasonable cost, easy to buy and I make it clear that the money will be directly benefiting my work, I would feel confident that I could compete with third parties.

And, again, insofar as third parties are successful, they are successful at promoting me.

What about examining this in a more positive light? Releasing t-shirt art under a free license allows for fan sharing. Fans could make their own t-shirts as well, without having to break the law. The positive effects that type of thing brings about with respect to building a community (in this case, a fan base) serves to counter any immediate economic setbacks from third party competition. There are benefits as well.

Increased competition may be a side effect of a free license, but the above examples show how this side effect is manageable and I believe any negative effects (e.g. increased competition) are outweighed by the positive effects (e.g. fan sharing, improvements on the design) and the ethical considerations (respecting freedom and the positive effects that can have on a community).

(3.iii) Nine Inch Nails — Ghosts

I found Reznor’s experiment interesting – giving away 9 of the 36 tracks and charging a nominal fee for the rest. In fact I think it’s brilliant, including the seeding of torrents. But I think it doesn’t work well as an example of progress towards free music because it must be conceded that a sizable (though unmeasurable) portion of the 1.6 million dollars made was made from people wanting the other 27 tracks that were not freely published. One can argue that the people paying $5 are just donating because they could easily have gotten the same thing from some file sharing site online but I don’t think that’s entirely true. I don’t think I’m the only person that still feels that file-shared music is unethical and does not consider that a legitimate means of obtaining a work. [- John]

John, you missed a key point about the release. It’s legally impossible for people to steal his music; it’s released under a Creative Commons License. Although it’s a non-free license (BY-NC-SA — doesn’t allow commercial use), music file sharing is explicitly permitted in the license, as are derivative works.

That brings up another common misconception about free software/culture though, that you have to give everything away. Reznor made the first nine tracks available at no cost on his site and spread them on bit torrent himself. He leveraged that popularity as a promotion tool, and then requested a bit of money for the remaining tracks if you wanted them through the official channel (another example of patronage).

Even more importantly, Ghosts II-IV (the tracks he charged for) have only contributed to a portion of his success. His 2500 limited edited ultra-deluxe packages sold out in under two days and, costing $300 each, those alone grossed $750,000 USD. People weren’t buying that because they just wanted Ghosts II-IV, they were buying it because they wanted “all the high quality downloads, two CDs, a data DVD, a Blu-ray high def DVD and assorted extras, all in a nice package signed by Reznor.” It wasn’t just the less-available tracks that were causing people to reach into their wallets. True fans wanted the extras and Trent delivered, using the infinite goods as a promotional tool for the more expensive scarce goods (in generative-speak, capitalizing on patronage, embodiment and authenticity).

(3.iv) Making a direct profit from your product

I think a system in which the creator of something we legimately call a “tool” such as software, as it is explicitly called by many proponents of free software, should be able to directly monetize this tool but not be forced to offer it for free with no personal gain on the basis of some social moral. [- John]

They can: they can sell their software. No developer is forced to give anything away at no cost. However, once you give it to someone else, to control what they do with it and to attempt to control what everyone in the world does with it is an abuse of power and disrespects people’s basic freedom of use.

If freedom two is asserted, then economic laws will eventually bring the price to zero, since the supply is infinite. As I see it, there are two options:

  1. Control your users, even though it is unethical
  2. Look at other economic models, such as monetizing the product’s complement (which is not at all exclusive to free software – proprietary software companies do this too), to make money without doing something unethical

It sounds radical, but I’ve heard RMS (Stallman) say that if there is no ethical way to develop software, then it would be better if no one developed software at all. Fortunately, there is an ethical way to do it. It just may require a shift in economic strategies.

It will always be possible to make some money from your product directly. Red Hat can still sell it’s enterprise GNU/Linux distribution, and I can still sell my CDs. But insofar as these products are digital and abundant, and insofar as copyright restrictions violate people’s freedom of use and freedom of speech, it does not make economic or ethical sense to impose barriers and expect to make your entire living directly from the products.

(3.v) Digital Audio Players

The first thing I thought of when you talked about using derivative products to make money off music which will ultimately approach a price of zero because it has infinite supply was iPods, and how Steve Jobs and company are surely laughing all the way to the bank about DRM-free music, and have been since day one, knowing full well that statistically no one had 20gb of purchased cd music to fill the devices with, but they did have 20gb of file-shared music and that’s how they cashed in. [- John]

I will never buy another iPod (unless I buy it for the hardware and run Rockbox…), but let’s talk Apple for a second. Apple’s 160 GB iPod Classic has an advertised capacity of 40,000 songs. Even at the relatively low iTunes price of a dollar a song, that would mean someone would have to spend $40,000 to fill such an iPod (unless Apple implements the rumoured music bundle). Technology is making music — digital audio files, that is — an essentially infinite good. We have huge, portable storage, and it’s trivial to copy a file. Whether or not this is a problem depends on freedom two.

The revenue from those 100 million plus iPods sold has, however, not been seen nor so much as sniffed by any of the bands whose music populates them. [- John]

Why should bands deserve any money from digital audio player sales? That seems like another popular myth, the type of statement that no one would ever apply equally to any other industry. One industry doesn’t deserve money because it makes another more valuable or profitable. Do hardware developers owe software developers money because the demand for hardware goes up when useful software is created? Do telecommunication companies owe Internet companies money since they’ve made a business around the value such web companies provide (e.g. no one would want an Internet connection if there wasn’t value online, but Rogers doesn’t pay Google royalties for delivering its site to users)? Do home decor businesses owe construction companies money for building the houses that they decorate? Do popcorn makers owe Hollywood for promoting the consumption of their product?

Sure, I think it would be beneficial to both parties to maintain a good relationship, but technology companies don’t owe artists any money. That’s just propping up out-dated business models.

(3.vi) Shakespeare

But the more interesting point is what would Hunt say about this. (For those who bothered to read this other than Blaise, Mr. John Hunt is a counter-cultural English teacher from our high school.) He would say that if music is truly in infinite supply as was suggested, then it must literally have no artistic value, since “there can only be one Beethoven”. [- John]

Funny you should mention Mr. Hunt. Shakespeare (Mr. Hunt’s ultimate hero, for those other than John) is one of the standard examples of how innovation happens without artificial monopolies, and how the best innovation can be choked by it. Shakespeare borrowed so many of his ideas from others, story lines for example. The value was in the innovation, not invention. He told those stories in a much more compelling way than anyone had before or has since. But, were they subject to artificial government sanctioned monopolies, they could have been largely off limits for reuse.

Shakespeare — author of some of the greatest cultural works of all time — lived in a world without copyright. If copyright had existed, he might not have been able to write some of the plays he did. He’s a testament to the free flow of ideas for cultural works.

I’ve explained the difference between price and value above, and compositions versus digital recordings. So, I think you misinterpret me to say “there can only be one Beethoven.” I’m not suggesting otherwise, just that, say, once someone makes a digital recording of a composition by Beethoven, we can have an infinite supply of that recording.

(4) Conclusion

John, your main issue was with freedom two. If you’re saying, “freedom two is unethical insofar as it removes the possibility for the author of a work to profit from it,” I respond that freedom two is therefore not unethical at all. And thus, it’s a freedom that ought to be respected.

I believe copyright is ill-suited for the digital age. It may have once been appropriate, but in the current climate it does more harm than good. It attacks people’s freedom of use and freedom of speech. Free software/culture is a moral imperative and economic considerations are secondary. However, economic considerations show us that a) free [as in price, at least] culture is inevitable and b) free [as in freedom] culture can make economic sense. Business models exist that already have been or are being proven.

There is no excuse but ignorance or fear for taking the unethical route.

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My commitment to free music, free culture

Over the past few months, I have been researching and reflecting on free culture and what it means for my music. Free culture is about freedom, not price. Today, the vast majority of music (and other art) is not free due to a combination of technology, law and economics.

The same is true of software. In the mid-1980s, Richard Stallman began the free software movement, introducing a definition of software freedom and pioneering the concept of copyleft. Over the past 25 years or so, the movement has grown and has been shaking up the software world.

People have naturally broadened the question and asked about works other than software. In the same way that certain restrictions on software violate a user’s freedom, what sorts of restrictions on cultural works are unethical? Or, when asked in a positive sense, what sorts of freedoms are essential for cultural works?

These are the sorts of questions I’ve been asking myself lately and I think I’ve found an answer.

Background

In October 2005, my band Fishkiss recorded our live demo, which is currently available under a Creative Commons Music Sharing License (BY-NC-ND), though initially we allowed derivatives. In 2007, I began releasing my own music under the same license.

In February 2007, after seeing one too many “the wow is now” ads for Windows Vista, I found myself a GNU/Linux book + DVD in an Indigo store. By April, Ubuntu 6.06 was my main operating system and by July I had rid my laptop of Windows. A few weeks before, I had heard Richard Stallman speak on copyright at the University of Toronto, Mississauga Campus, and quite promptly became a member of the Free Software Foundation (FSF).

In January 2008, I began a thread in the FSF’s Associate Member Forum on the topic of music file sharing and free culture, searching for a definition and a standard of freedom. This was the start of the recent chain of events, which this blog post continues and ultimately concludes.

Stallman’s Categories

In Stallman’s talk on copyright in July 2007, he spoke of three categories of works:

  • functional works;
  • works of opinion; and
  • aesthetic or entertaining works.

He argued that the four (software) freedoms should apply to all functional works, to all things which we “use”. The freedom to modify, on the other hand, he said did not apply to works of opinion.

Stallman seemed somewhat confused regarding the third category. He asserted the freedom to redistribute exact copies for non-commercial purposes (explicitly noting peer-to-peer music file sharing), was conflicted on the freedom to create derivative works, and believed that this was the one category where copyright was useful — for a limited time (ie. < 15 years) — to restrict commercial use as an incentive for creation. Regarding economics and music, he suggested that a system to voluntarily contribute money to artists (without the middleman) would be at least as effective in providing financial support to artists as the existing fragmented and crumbling business models. (Think Radiohead.)

After the talk, I wanted to ask him how allowing non-commercial music file sharing while forbidding commercial redistribution makes sense when the non-commercial distribution essentially competes with the commercial. He was hungry and I was shy and — though I waited around at the end — I never got to ask the question.

(( The basic ideas he expressed in the talk are more or less expressed here, two-thirds down the page under the heading “Three new models of copyright.” ))

My Journey

Stallman’s talk left me with some pretty clear ideas about software freedom, but I was quite conflicted on the matter of cultural works. Should the freedom to “remix” be protected? Is there any value in copyright? Does it still, in any limited way, promote the original purpose of creating an incentive for the creation of cultural works? Commercial redistribution didn’t seem to be a necessary freedom, but where is the line between non-commercial and commercial when they compete with each other? How is that distinction relevant or enforceable?

I returned to the Creative Commons. What other licenses did they have? Too many, and there is no standard of freedom among them. I was not going to find an answer there.

Freedom Defined

Then, during one of my late nights of web browsing, I stumbled upon it: The Definition of Free Cultural Works. This was exactly what I had been searching for. Not only is there a definition of free cultural works, but also a list of licenses which qualify.

But the definition was a challenge for me. All the freedoms that applied to software were defined as necessary. This means allowing commercial uses as well. I investigated the Creative Commons licenses that met the definition and found that using them would mean waiving my ability to collect royalties.

What about Stallman’s categories? Do I really need to allow commercial use and forgo the collection of royalties? Isn’t there some value in limited copyright restrictions? I sought this definition, but it had presented me with a further challenge — acceptance.

I posted on the FSF forum again.

I’m still stuck on the issue of remixes and commercial use, in general.

The definition of free cultural works from the Freedom Defined project requires that the works can be reused for commercial purposes.

I’ve yet to hear a good argument as to why that should be the case for works of art. For software, it’s a different matter because software is a tool, not a piece of art. You don’t *use* art for commercial purposes, but rather you sell it.

For example, if I were to release music under either Creative Commons licenses that meet the definition of free cultural works, I would waive my ability to collect royalties for radio airplay. Isn’t that sort of thing one of the (few) legitimate uses of copyright to promote the creation of works by offering a financial incentive?

And articles like this make me question the remix…

So confused…

Seeking an Expert

I needed expert advice and I found it. A couple links, posted by mattl, to two of Rob Myers’ blog posts on the subject put me in touch with the first real arguments for commercial freedoms of cultural works I had encountered. One of them was recent, so I left a (lengthy and poorly-written) comment detailing my remaining hangups in hope of receiving some guidance. Basically, I asked, “why should I use a free license?”

Thank you, Rob Myers. The first of two articles in response to my question. I was convinced a few paragraphs in… I can’t wait for the second!

The Persuasion

Part of the reason why I was so easily convinced is that I wanted to be. Also… because I was reading his wiki in the meantime. Inspired, I created a page on my own wiki to consolidate my thinking. I’ll attempt a summary here.

The Three Categories

Rob argues, “the categories that Stallman describes are guided by the principle of freedom of use… As freedom of use is the basic freedom for software, freedom of speech is the basic freedom for culture and cultural works… In expression or entertainment, freedom of use peters out but freedom of speech remains.” Also, he brings up the point that there isn’t a neat breakdown of works into such categories.

I would add that, regarding the freedom to modify works of opinion, copyright may not be a necessary or appropriate means of protecting an author’s reputation. After all, that was never its original purpose. That’s what libel and defamation laws are for, and social pressures are often even enough to enforce integrity.

This was the concern expressed regarding derivative aesthetic works as well. What if the derivatives were essentially “vandalism”? Well, the purpose of copyright was never about this sort of protection anyways. Freedom of speech ought to reign, first and foremost. If there’s a issue (e.g. defamation), copyright is an inappropriate means through which to deal with it. It is too often abused with respect to limiting free speech.

Goodbye, categories.

Economics

An ethic of freedom of speech rather than freedom of use applies to cultural works, and the economic harm this may cause for current business models is both acceptable as a moral consequence and can be offset by business models that are already being proven. – Rob Myers

Rob convinced me of some major problems with the non-commercial clause in this post and some of the comments helped convince me of the benefits of allowing commercial use. For example, with a non-commercial restriction, if someone were to remix one of my songs, they wouldn’t be able to benefit financially from their work. Furthermore, I wouldn’t be able to benefit financially from that work either because of the licensing restriction! Second, as noted before, non-commercial distribution competes with commercial distribution (e.g. peer-to-peer file sharing). The non-commercial restriction doesn’t protect the profit of the artist, but rather prevents anyone else from profiting in a sort of misery-loves-company, if-I-can’t-profit-neither-can-you type way. Allowing commercial use can also protect an artist from losing control of their work when signing with a label. I’ve met songwriters who can’t sell me their own CDs directly because of their contracts.

But what about the question of royalties? Well, as with free software, if this is an ethical issue then economic questions must be secondary. What other economic models could replace the royalty setup?

Rob Myers listed a bunch of ways and Techdirt is always covering new business models for musicians.

My attention was also drawn to an old post from Joel Spolksy where he says that “smart companies try to commoditize their products’ complements” because “all else being equal, demand for a product increases when the prices of its complements decrease.” Bringing in ideas from the Techdirt series on the economics of abundance, if the supply is infinite (as is the case with digital products), then the price of the product will approach zero, therefore increasing the demand for its complement. The economics of abundance teach us to use the infinite goods to add value to complementary scarce goods.

In other words, if music is the product and it is infinite because it is digital, the price will naturally approach zero. (A free culture license embraces this, allowing redistribution and reuse.) The more popular the music becomes, the higher the demand for its complements — concert tickets, t-shirts, CDs, deluxe packages, etc.

So, there are other economic models that make a lot of sense. Take a look at the $1.6 million Reznor has grossed in the past week.

Goodbye, royalties. There are other ways to make money from music while respecting freedom.

Conclusion

I still believe the original purpose of copyright might still be served with a very limited — in length and scope — application of its restrictions, but the baggage that comes along with that is not worth it.

I am now a Creative Commons BY-SA artist. Check it out.

In the same way that Stallman made the ethics of free software clear to me, Rob Myers has helped me to form my thoughts on free cultural works. A passage from George Orwell’s book, 1984, comes to mind:

The book fascinated him, or more exactly it reassured him. In a sense it told him nothing that was new, but that was part of the attraction. It said what he would have said, if it had been possible for him to set his scattered thoughts in order. It was the product of a mind similar to his own, but enormously more powerful, more systematic, less fear-ridden. The best books, he perceived, are those that tell you what you know already.

Book or blog, Rob Myers, you are my new hero.

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No soda for Steve

Steve Ballmer was asked by a student if Microsoft would ever create an open-source version of Windows in the future. He responds, I guess in an attempt at humour, with this:

We wouldn’t be hosting Minority Student Day if we open-source Windows because we wouldn’t have enough profit to pay people, let alone invite in people from the community. I’m not saying open-source is a bad thing, but it doesn’t pay the bills in this company, so we can’t embrace that way of doing things. … We give out free soda pop to everybody who works here. We make our stuff free, people gotta give back the soda pop — it’s just inconsistent with what we do around here.

I’m not going to go into depth on all the reasons why he’s wrong, but since he mentions inconsistencies… if free software is so unprofitable, why is Microsoft so determined to pay $44.6 billion (with a B) for Yahoo!, a company build largely on free and open-source software?

I can’t take this man seriously.

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Generatives: Authenticity and Accessibility

Kevin Kelly outlined eight “generatives” in his article, Better Than Free, defined as qualities or attributes which must be “generated, grown, cultivated, nurtured… not be copied, cloned, faked, replicated, counterfeited, or reproduced.” These are qualities or attributes that remain scarce and valuable while digital goods become abundant and available at no cost. These are the qualities or attributes that, when combined with digital goods, make for successful business.

I’m going to examine authenticity and accessibility.

Authenticity

The first example that comes to mind is Red Hat Enterprise Linux (RHEL). Red Hat was just named America’s 11th fastest-growing company by Forbes. They run their business on free and open source software. Their main GNU/Linux distribution, RHEL, is free software so it can be copied and it is copied. Yet, Red Hat still has customers paying a lot of money for their product, even while it’s available at no cost from other sources. Why is that? Authenticity. Red Hat has trust. They have a reputation of reliability. For years, they were the name in Linux. Large enterprises turn to Red Hat because they want to be assured of quality (amongst other reasons, such as support). RHEL is released under free software licenses, so Red Hat doesn’t weild copyright to restrict the software it develops. However, it makes use of trademark law extensively. Anyone else – even competitors – are free to copy, share, modify and distribute its code, but they must remove any references to Red Hat. Thus, Red Hat maintains control over the brand while maintaining software freedom.

Another good example, as Kevin points out, is with music.

There are nearly an infinite number of variations of the Grateful Dead jams around; buying an authentic version from the band itself will ensure you get the one you wanted. Or that it was indeed actually performed by the Dead.

Live recordings are one example where people will pay for authenticity. Lyrics might be another, at least as part of a package. Lyrics are abundant; there are countless lyric websites and a simple web search will turn up a ton of results for most songs. However, accuracy is often in question. Many songs have at least an ambiguous line or two. (I’ve encountered this when working on parodies.) People probably wouldn’t purchase lyrics on their own, but the authenticity of lyrics adds value to a package (e.g. a CD). They might contribute, at least, to a package people will pay for.

Even if authentic lyrics don’t translate into something being sold (lyrics can be easily copied), the authenticity can be part of a strategy to differentiate between various copies of the lyrics. If an artist, for example, posts authentic lyrics to their website, they may increase traffic as fans will trust those lyrics over copies on third party web sites. Authenticity – as with the other generatives – can even be used to add value to content available at no cost.

Accessibility

This is a tough one for me. I’m not sure why. Maybe it’s because I’m the type of guy (read: geek) who has access to his own servers and often carries around a laptop and a handheld computer, so accessibility is something I have the means to (and prefer to) address on my own.

But I don’t find Kevin’s examples convincing. He talks about subscription services, which manage accessibility and backup for the user. But subscription services are a niche market. Music subscription services simply don’t match up to ownership and they simply haven’t caught on with the majority of music fans.

Maybe my idea of accessibility is different from his. For me, accessibility, when it comes to digital audio files, isn’t a subscription service that I can access anywhere. I don’t have problems taking my files with me. For me, accessibility is ownership. It’s control. It’s being able to really access my files, rather than just use them. It’s being able to put them on my laptop, on my digital audio player, to build my own library of files which I own and have access to it (as opposed to access being restricted through attempts at copy control). For me, a subscription service has little appeal because access ends when you stop paying. I would rather have access through ownership, and I would pay for it.

That said, Kevin also mentions other subscription services. I might be interested in a movie subscription service. My idea of access for movies is different because I, personally, don’t feel the need to have control or ownership of a movie library in the same way as I do for music. Maybe access means different things to different people for various types of content. The answer here seems to be providing value through the type of access people desire. People will pay for the sort of accessibility they seek.

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Kevin Kelly’s Better than Free

When copies are super abundant, they become worthless.
When copies are super abundant, stuff which can’t be copied becomes scarce and valuable. When copies are free, you need to sell things which can not be copied.

Kevin Kelly’s recent post is a great summary of the ideas behind economic models which value the ease of copying in the digital world, as opposed to fearing it and imposing artificial scarcity instead. His thinking is very much inline with Mike Masnick’s writings on the economics of abundance at the Techdirt blog.

Kevin outlines eight “generatives”: authenticity, accessibility, immediacy, interpretation, personalization, patronage, embodiment, findability. (I’ve reordered them as I find “aaiippef” makes it a bit easier to remember them all.) He defines a “generative” as “a quality or attribute that must be generated, grown, cultivated, nurtured… [it] can not be copied, cloned, faked, replicated, counterfeited, or reproduced.”

This list is an excellent starting point for economic models in the digital world. These eight things cannot be copied. These are the things that people will be willing to pay for. These are the things that can be made to be more valuable through leveraging the abundance of copyable goods.

More importantly, I think, the types of economic models derived from this thinking allow us to take advantage of the abundance of digital information rather than fearing it. This sort of thinking allows us to view digital technology as a blessing rather than a curse.

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The difference between theft and copyright infringement

While I was very pleased with the proposal the Songwriters’ Association of Canada recently put forth to legalize file sharing in Canada, I couldn’t help but slam my head against the table when reading the “what some music creators have to say” link.

With the exception of the a few (most notable the Canadian Music Creators Coalition), the comments were laden with words such as piracy, thievery and stealing. There are some fundamental misunderstandings here, obviously; many of these songwriters just don’t get it.

But some of them made comments that were just plain stupid.

There is absolutely no difference between stealing a piece of recorded material which has accumulated costs all the way down the line during its production (recording studios, engineers, recording
equipment which must acquired and maintained, artwork, printing, promotional materials and publicity– all this must be paid for) and stealing any other manufactured product. If the end product is taken without being paid for, there is no source from which to recover these costs, let alone any money for the artist to live on.

It is stealing — plain and simple.

It is no different than walking into a clothing store and stealing the clothes. Somehow the consuming public seems able to grasp this concept when it applies to sweaters, shoes, or groceries, but cannot understand that the same chain of costs and the need for the artist to recover those costs and to make a living applies to the world of recorded music.

I do not understand why this is, but it is well past time that someone other than the consumer put a system in place to help us keep our music from being stolen.

It is no different than the fact that pretty much all traditional retail stores now have, and have had for years, electronic scanners at the exits in order to alert them when someone is attempting to leave the store with items they have not paid for. We have a right to the income from the results of our labour, just as anyone else in any business has.

- Joan Besen

Joan Besen is so unbelievably confused about this. The claim that there is “absolutely no difference” between unauthorized copying of a digital audio file and the theft of a physical good is flawed right at the core. There is one very important difference. When you copy a file, you do not deprive the owner of their copy. When you take a physical item from someone, that someone no longer has that item in their possession.

Theft is universally considered to be wrong because you are taking something away from someone else. Copying a file is fundamentally different. It’s duplicating, not depriving. Far from “plain and simple” as Joan suggests, the issue of what kinds of copying should be considered infringement and what constitutes fair use is a complex legal question.

The analogy to manufactured goods just doesn’t hold. At the very least, it’s impossible to claim there is “absolutely no difference.” With manufactured goods, you need to recoup costs for every particular physical item because each particular item must be individually manufactured. With digital goods, the “manufacturing” process happens once. Once the original copy is created, manufacturing costs do not change whether the file is never shared with another or whether every person on earth has 20 copies of it.

In this important way, Joan, there is a difference between theft and file sharing. For this reason, theft is widely considered to be wrong (thou shalt not steal), but the act of file sharing is only wrong insofar as it is unauthorized or illegal. Distinguishing between fair use and infringement is often a difficult legal question, especially in our rapidly changing digital landscape.

Joan is right that artists need a way to recoup the costs of produce their art. That is what copyright was originally intended for, to provide an incentive through creating artificial monopolies for these artists, insofar as it increased the promotion of art for the public. But Joan is wrong that these costs need to be recouped through sales of songs. She is stuck with pre-digital economic thinking.

Traditionally, economics have been about scarcity. You have scarce resources (CDs), there is a demand for them (music fans) so you supply them with the product for a fee. In the digital world, we are dealing with abundance, not scarcity. Digital audio files are abundant, so the supply and demand model just isn’t the same unless you create artificial scarcity through copy protection schemes. Rather, you can leverage the abundant goods to provide extra value to the scarce goods. Through file sharing, artists grow their fan base as more people can listen to their music. Having a larger fan base creates a higher demand for scarce goods, such as concert tickets or merchandise, or even physical copies of the music (as in the case of Radiohead’s In Rainbows discbox). And you can still charge for the service of distributing abundant goods, like Radiohead’s pay-what-you-can model, or through an online store that makes music easily available.

There are ways to recover the costs of manufacturing without making the ridiculous assertion that there is actually no difference between theft and file sharing. In fact, that seems to be the only way to go as we enter further and further into the digital age.

More importantly, proposals like the one made by the Songwriters’ Association of Canada will not be accepted on the basis that everyone gets labeled as a criminal and is forced to pay a penalty upfront through their ISP fees (or for any recording medium). Rather, the public will embrace these sorts of proposals because of a genuine desire to compensate artists while accessing music in the way that they want.

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Software Registration Keys

I read a post by Jeff Atwood (Coding Horror) on software registration keys today that reminded me that I’d been meaning to write about this.

Software is digital through and through, and yet there’s one unavoidable aspect of software installation that remains thoroughly analog: entering the registration key.

Doesn’t that seem entirely artificial? Software registration keys are like serial numbers. The concept is hopelessly tied to physical goods. It makes no sense in the digital world. It’s an attempt to treat digital goods as if they are physical in order to force the economics of physical goods onto a digital marketplace. There are better solutions.

Unless you oppose the very concept of commercial software, there has to be some kind of enforcement in place.

First of all, I believe that Jeff is misusing the term commercial to refer to non-free software. If that’s the case, I oppose the very concept of non-free software. This does not mean that I oppose commercial software though. There are many examples of free (as in freedom) commercial software companies, such as Red Hat, Canonical (Ubuntu) and MySQL. Rather than pretending that software can be treated like a physical good, these companies are making considerable amounts of cash without stamping their software with serial numbers.

Software registration keys are futile. It’s a constant uphill battle for these proprietary software developers against those who would make unauthorized copies (which most people seem to view as normal) because they’re trying to maintain an artificial business model that pretends digital goods are physical. Until digital goods become physical goods (aka never), this problem will not go away, unless, of course, you reject the idea of non-free software and embrace (or at least accept) the unique value in digital goods.

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Gene Simmons… just, no.

I’ve been meaning to make a post on some economic ideas I’ve been reading about, namely the contrast between the economics of scarcity and the economics of abundance. I’ll get to it soon, but let this post serve as a precursor in the meantime.

Gene Simmons is a funny guy, though I guess that wasn’t really his intention in this recent interview (found via Techdirt).

I’m not going to debunk his argument since Mike Masnick from Techdirt handled that quite nicely, and I’m planning to address the general topic in later posts. Rather, I’ll just include some highlights (and the links above).

Gene Simmons on the record industry’s biggest mistake – not suing enough people:

Every little college kid, every freshly-scrubbed little kid’s face should have been sued off the face of the earth. They should have taken their houses and cars and nipped it right there in the beginning.

His lack of response to the question of Radiohead and Trent Reznor:

I open a store and say “Come on in and pay whatever you want.” Are you on f*cking crack? Do you really believe that’s a business model that works?

((Why does Billboard put a single asterisk in? What is that supposed to accomplish?))

Lastly, he begins comparing music to gold, completely missing the point that music is being shared so widely because it’s digital, because it’s not a physical good but can rather be easily copied. I was reading the quote, banging my head against my desk muttering, “no… no… noooo…” when Mike Masnick’s response turned my sighs into intense laughter:

Except that… no.

There’s much more to the response on Techdirt. But that last quote just about sums up Gene Simmon’s thoughts on the record industry and digital music.

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This work by Blaise Alleyne is licensed under a Creative Commons Attribution-ShareAlike 2.5 Canada.